M:tG card similarity search
3W · Creature — Elk
Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Fractured Identity | 3WU | Sorcery | Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it. |
| Binding Grasp | 3U | Enchantment — Aura | Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1. |
| Avenging Hunter | 4G | Creature — Dragon Ranger | Trample When Avenging Hunter enters the battlefield, you take the initiative. 5/4 |
| Kavu Monarch | 2RR | Creature — Kavu | Kavu creatures have trample. Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch. 3/3 |
| Crackleburr | 1U/RU/R | Creature — Elemental | {U/R}{U/R}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target. {U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.) 2/2 |
| Restless Bivouac | Land | Restless Bivouac enters the battlefield tapped. {T}: Add {R} or {W}. {1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. | |
| Murk Strider | 3U | Creature — Eldrazi Processor | Devoid (This card has no color.) When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. 3/2 |
| Sigil of the Nayan Gods | 1GW | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {G/W} ({G/W}, Discard this card: Draw a card.) |
| A-Incriminate | B | Sorcery | Choose two target creatures controlled by the same player. That player sacrifices one of them. |
| Incriminate | 1B | Sorcery | Choose two target creatures controlled by the same player. That player sacrifices one of them. |