M:tG card similarity search
G · Creature — Dryad
Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.) 1/2
Name | Mana | Type | Text |
---|---|---|---|
Riveteers Initiate | 1R | Creature — Viashino Citizen | {1}{B/G}: Riveteers Initiate gains deathtouch until end of turn. 2/2 |
Architect of the Untamed | 2G | Creature — Elf Artificer Druid | Landfall — Whenever a land enters the battlefield under your control, you get {E} (an energy counter). Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token. 2/3 |
Skyshroud Lookout | 1G | Creature — Elf Archer | Reach When Skyshroud Lookout enters the battlefield, seek an Elf card. 1/1 |
Mana Skimmer | 3B | Creature — Leech | Flying Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step. 2/2 |
Nissa, Worldwaker | 3GG | Legendary Planeswalker — Nissa | [+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands. Loyalty 3 |
Ajani's Sunstriker | WW | Creature — Cat Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/2 |
Misguided Rage | 2R | Sorcery | Target player sacrifices a permanent. |
Grappling Sundew | 1G | Creature — Plant | Defender, reach {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) 0/4 |
Isolated Watchtower | Land | {T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you. | |
Scute Mob | G | Creature — Insect | At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. 1/1 |