M:tG card similarity search
4W · Creature — Human Soldier
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) 3/1
Name | Mana | Type | Text |
---|---|---|---|
Retrieval Agent | 3U | Creature — Human Soldier | {2}: Retrieval Agent gets +1/-1 until end of turn. 2/5 |
Defender of Chaos | 2R | Creature — Human Knight | Flash Protection from white 2/1 |
Woodland Patrol | 2G | Creature — Human Scout | Vigilance 3/2 |
Sergeant-at-Arms | 2W | Creature — Human Soldier | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. 2/3 |
Sigarda, Heron's Grace | 3GW | Legendary Creature — Angel | Flying You and Humans you control have hexproof. {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token. 4/5 |
Horn of Gondor | 3 | Legendary Artifact | When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token. {3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control. |
Dragon Bell Monk | 2W | Creature — Human Monk | Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2 |
Gerrard's Irregulars | 4R | Creature — Human Soldier | Trample, haste 4/2 |
Steadfast Guard | WW | Creature — Human Rebel | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Border Patrol | 4W | Creature — Human Nomad | Vigilance 1/6 |