M:tG card similarity search
R · Creature — Goblin Pirate
First strike Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Goblin Recruiter | 1R | Creature — Goblin | When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order. 1/1 |
| Xolatoyac, the Smiling Flood | 4GU | Legendary Creature — Salamander Serpent | Whenever Xolatoyac, the Smiling Flood enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. At the beginning of your end step, untap each permanent you control with a counter on it. 6/6 |
| Ageless Entity | 3GG | Creature — Elemental | Whenever you gain life, put that many +1/+1 counters on Ageless Entity. 4/4 |
| Fungal Behemoth | 3G | Creature — Fungus | Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature. */* |
| Diregraf Ghoul | B | Creature — Zombie | Diregraf Ghoul enters the battlefield tapped. 2/2 |
| Rotting Legion | 4B | Creature — Zombie | Rotting Legion enters the battlefield tapped. 4/5 |
| Shambling Ghoul | 1B | Creature — Zombie | Shambling Ghoul enters the battlefield tapped. 2/3 |
| Foreboding Ruins | Land | As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. {T}: Add {B} or {R}. | |
| Spinal Centipede | 2B | Creature — Insect | When Spinal Centipede dies, put a +1/+1 counter on target creature you control. 3/2 |
| Spirit of the Hunt | 1GG | Creature — Wolf Spirit | Flash When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. 3/3 |