Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rift Sower

2G · Creature — Elf Druid

{T}: Add one mana of any color. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 1/3

Similar cards

Color identity:
NameManaTypeText
Mana Seism 1RSorcery Sacrifice any number of lands, then add that much {C}.
Marhault Elsdragon 3RRGLegendary Creature — Elf Warrior Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 4/6
Cathodion 3Artifact Creature — Construct When Cathodion dies, add {C}{C}{C}. 3/3
Su-Chi 4Artifact Creature — Construct When Su-Chi dies, add {C}{C}{C}{C}. 4/4
Eladamri's Vineyard GEnchantment At the beginning of each player's precombat main phase, that player adds {G}{G}.
Biomancer's Familiar GUCreature — Mutant Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it. 2/2
Rishadan Port Land {T}: Add {C}. {1}, {T}: Tap target land.
Moonveil Regent 3RCreature — Dragon Flying Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control. 4/4
Apostle's Blessing 1W/PInstant ({W/P} can be paid with either {W} or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Cinder Marsh Land {T}: Add {C}. {T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step.
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