M:tG card similarity search
GU · Instant
The next spell you cast this turn can be cast as though it had flash. When you next cast a spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.
| Name | Mana | Type | Text |
|---|---|---|---|
| Oran-Rief Ooze | 2G | Creature — Ooze | When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. 2/2 |
| Fall of the Titans | XXR | Instant | Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Fall of the Titans deals X damage to each of up to two targets. |
| Shanna, Purifying Blade | GWU | Legendary Creature — Human Warrior | Lifelink At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn. 3/3 |
| Phyrexian Tribute | 2B | Sorcery | As an additional cost to cast this spell, sacrifice two creatures. Destroy target artifact. |
| Haunting Figment | 1U | Creature — Illusion | Vigilance Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn. 2/1 |
| Bearer of Silence | 1B | Creature — Eldrazi | Devoid (This card has no color.) When you cast this spell, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) Flying Bearer of Silence can't block. 2/1 |
| Firemind's Foresight | 5UR | Instant | Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle. |
| Kiln Fiend | 1R | Creature — Elemental Beast | Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn. 1/2 |
| Lookout's Dispersal | 2U | Instant | This spell costs {1} less to cast if you control a Pirate. Counter target spell unless its controller pays {4}. |
| Armored Armadillo | W | Creature — Armadillo | Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. 0/4 |