M:tG card similarity search
3BB · Sorcery
Unless target player pays {3}, that player loses 5 life and you gain 5 life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Painful Truths | 2B | Sorcery | Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell. |
| Oppressive Will | 2U | Instant | Counter target spell unless its controller pays {1} for each card in your hand. |
| Conclave Sledge-Captain | 5G | Creature — Elephant Soldier | Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) Trample Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it. 4/4 |
| Fire and Brimstone | 3WW | Instant | Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you. |
| Myrkul, Lord of Bones | 4WBG | Legendary Creature — God | As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types. 7/5 |
| Chromium | 2WWUUBB | Legendary Creature — Elder Dragon | Flying Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}. 7/7 |
| Oblivion | 4B | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards. |
| Deny the Witch | 1WUB | Instant | Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control. |
| All Will Be One | 3RR | Enchantment | Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. |
| Rivalry | 2R | Enchantment | At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them. |