M:tG card similarity search
3W · Creature — Rhino Monk
When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Coiling Oracle | GU | Creature — Snake Elf Druid | When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. 1/1 |
| Flayed One | 2B | Artifact Creature — Necron | Lifelink Flesh Flayer — When Flayed One enters the battlefield, mill three cards. 4/1 |
| Icewind Stalwart | 3W | Creature — Tiefling Warrior | Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control. 3/3 |
| Haze Frog | 3GG | Creature — Frog | Flash (You may cast this spell any time you could cast an instant.) When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn. 2/1 |
| Vizier of Tumbling Sands | 2U | Creature — Human Cleric | {T}: Untap another target permanent. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Vizier of Tumbling Sands, untap target permanent. 1/3 |
| Prosperous Partnership | 1RW | Enchantment | When Prosperous Partnership enters the battlefield, create two 1/1 green and white Citizen creature tokens. Tap three untapped creatures you control: Create a Treasure token. |
| Dire Fleet Poisoner | 1B | Creature — Human Pirate | Flash Deathtouch When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. 2/2 |
| Snakeform | 2G/U | Instant | Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card. |
| Deadly Insect | 4G | Creature — Insect | Shroud (This creature can't be the target of spells or abilities.) 6/1 |
| Pincher Beetles | 2G | Creature — Insect | Shroud (This creature can't be the target of spells or abilities.) 3/1 |