M:tG card similarity search
3W · Instant
You may exile a white card from your hand rather than pay this spell's mana cost. Choose a color. All creatures gain protection from the chosen color until end of turn.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Brave the Elements | W | Instant | Choose a color. White creatures you control gain protection from the chosen color until end of turn. | 
| Bathe in Light | 1W | Instant | Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. | 
| Akroma's Blessing | 2W | Instant | Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.) | 
| Prismatic Boon | XWU | Instant | Choose a color. X target creatures gain protection from the chosen color until end of turn. | 
| Sunscour | 5WW | Sorcery | You may exile two white cards from your hand rather than pay this spell's mana cost. Destroy all creatures. | 
| Vine Dryad | 3G | Creature — Dryad | You may exile a green card from your hand rather than pay this spell's mana cost. Flash Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/3 | 
| Hall of Gemstone | 1GG | World Enchantment | At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color. | 
| Gem Bazaar | Land | When Gem Bazaar comes into play, choose a random color. {T}: Add to your mana pool one mana of the color last chosen. Then choose a random color. | |
| Swirl the Mists | 2UU | Enchantment | As Swirl the Mists enters the battlefield, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word. | 
| Dream Halls | 3UU | Enchantment | Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. |