M:tG card similarity search
2W · Creature — Human Cleric
{1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Chromatic Armor | 1WU | Enchantment — Aura | Enchant creature As Chromatic Armor enters the battlefield, choose a color. Chromatic Armor enters the battlefield with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. |
| Reverse Damage | 1WW | Instant | The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. |
| Beacon of Destiny | 1W | Creature — Human Cleric | {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. 1/3 |
| Sphere of Law | 3W | Enchantment | If a red source would deal damage to you, prevent 2 of that damage. |
| Goblin Furrier | 1R | Creature — Goblin Warrior | Prevent all damage that Goblin Furrier would deal to snow creatures. 2/2 |
| Kumano's Pupils | 4R | Creature — Human Shaman | If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead. 3/3 |
| Sphere of Truth | 3W | Enchantment | If a white source would deal damage to you, prevent 2 of that damage. |
| Shieldmage Elder | 5W | Creature — Human Cleric Wizard | Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. 2/3 |
| Sphere of Duty | 3W | Enchantment | If a green source would deal damage to you, prevent 2 of that damage. |
| Soul Parry | 1W | Instant | Prevent all damage one or two target creatures would deal this turn. |