M:tG card similarity search
WW · Instant
Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. Exile Revel in Silence.
| Name | Mana | Type | Text |
|---|---|---|---|
| Hulking Goblin | 1R | Creature — Goblin | Hulking Goblin can't block. 2/2 |
| Abandon the Post | 1R | Sorcery | Up to two target creatures can't block this turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Nightbird's Clutches | 1R | Sorcery | Up to two target creatures can't block this turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Invasive Surgery | U | Instant | Counter target sorcery spell. Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles. |
| Gideon Jura | 3WW | Legendary Planeswalker — Gideon | [+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. [−2]: Destroy target tapped creature. [0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. Loyalty 6 |
| Dance with Calamity | 7R | Sorcery | Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs. |
| Knight of Dusk's Shadow | 1B | Creature — Human Knight | Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn. 2/2 |
| Grip of Desolation | 4BB | Instant | Devoid (This card has no color.) Exile target creature and target land. |
| Gideon's Intervention | 2WW | Enchantment | As Gideon's Intervention enters the battlefield, choose a card name. Your opponents can't cast spells with the chosen name. Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name. |
| Flickering Spirit | 3W | Creature — Spirit | Flying {3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control. 2/2 |