M:tG card similarity search
1B · Creature — Zombie Soldier
Defender {1}{U}: Returned Phalanx can attack this turn as though it didn't have defender. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Roxanne, Starfall Savant | 3RG | Legendary Creature — Cat Druid | Whenever Roxanne, Starfall Savant enters the battlefield or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters the battlefield, it deals 2 damage to any target" and "{T}: Add one mana of any color." Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced. 4/3 |
| Raffine's Silencer | 2B | Creature — Human Assassin | When Raffine's Silencer enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power. 1/1 |
| Anthem of Rakdos | 2BRR | Enchantment | Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
| Steelgaze Griffin | 4U | Creature — Griffin | Flying Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn. 2/4 |
| Ballista Wielder | Creature — Werewolf | {2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 | |
| Mysterious Limousine | 3WW | Artifact — Vehicle | Whenever Mysterious Limousine enters the battlefield or attacks, exile up to one other target creature until Mysterious Limousine leaves the battlefield. If a creature is put into exile this way, return each other card exiled with Mysterious Limousine to the battlefield under its owner's control. Crew 2 4/4 |
| Capture of Jingzhou | 3UU | Sorcery | Take an extra turn after this one. |
| Temporal Manipulation | 3UU | Sorcery | Take an extra turn after this one. |
| Time Walk | 1U | Sorcery | Take an extra turn after this one. |
| Imposter Mech | 1U | Artifact — Vehicle | You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types. Crew 3 3/1 |