M:tG card similarity search
1G · Instant
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.
| Name | Mana | Type | Text |
|---|---|---|---|
| Jace's Phantasm | U | Creature — Illusion | Flying Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard. 1/1 |
| Hammer of Purphoros | 1RR | Legendary Enchantment Artifact | Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token. |
| Shadow Lance | W | Enchantment — Aura | Enchant creature Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn. |
| Fae Flight | 1U | Enchantment — Aura | Flash Enchant creature When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. Enchanted creature gets +1/+0 and has flying. |
| Override | 2U | Instant | Counter target spell unless its controller pays {1} for each artifact you control. |
| Rakshasa Debaser | 4BB | Creature — Demon | Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control. Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 6/6 |
| Murasa Behemoth | 4GG | Creature — Beast | Trample Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard. 5/5 |
| Illuminated Wings | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. {2}, Sacrifice Illuminated Wings: Draw a card. |
| Ragged Veins | 1B | Enchantment — Aura | Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life. |
| Artificer's Dragon | 6 | Artifact Creature — Dragon | Flying {R}: Artifact creatures you control get +1/+0 until end of turn. Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4 |