Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Return to Nature

1G · Instant

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Similar cards

Color identity:
NameManaTypeText
Spirit Away 5UUEnchantment — Aura Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has flying.
Gallery of Legends Artifact — Attraction Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step.
Pillar of War 3Artifact Creature — Golem Defender As long as Pillar of War is enchanted, it can attack as though it didn't have defender. 3/3
Spellpyre Phoenix 3RRCreature — Phoenix Flying When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand. 4/2
Ashiok, Dream Render 1U/BU/BLegendary Planeswalker — Ashiok Spells and abilities your opponents control can't cause their controller to search their library. [−1]: Target player mills four cards. Then exile each opponent's graveyard. Loyalty 5
Karametra's Blessing WInstant Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Scholar of Stars 3UCreature — Human Artificer When Scholar of Stars enters the battlefield, if you control an artifact, draw a card. 3/2
Necromentia 1BBSorcery Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.
Rise from the Grave 4BSorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Timesifter 5Artifact At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken.
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