Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Return to Nature

1G · Instant

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Similar cards

Color identity:
NameManaTypeText
Heartless Conscription 6BBSorcery Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.
Spectral Searchlight 3Artifact {T}: Choose a player. That player adds one mana of any color they choose.
Necromantic Thirst 2BBEnchantment — Aura Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Infectious Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/-1. When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
Reign of Terror 3BBSorcery Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Sibsig Muckdraggers 8BCreature — Zombie Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand. 3/6
Warden of the Eye 2URWCreature — Djinn Wizard When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. 3/3
Squee, the Immortal 1RRLegendary Creature — Goblin You may cast Squee, the Immortal from your graveyard or from exile. 2/1
Kenku Artificer 2UCreature — Bird Artificer Homunculus Servant — When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying. 1/1
Frankenstein's Monster XBBCreature — Zombie As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. 0/1
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