Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Return to Battle

B · Sorcery

Return target creature card from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Living Wish 1GSorcery You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
General Kudro of Drannith 1WBLegendary Creature — Human Soldier Other Humans you control get +1/+1. Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard. {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater. 3/3
Doubling Chant 5GSorcery For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.
Kellan, the Kid GWULegendary Creature — Human Faerie Rogue Flying, lifelink Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield. 3/3
Talas Explorer 1UCreature — Human Pirate Scout Flying When Talas Explorer enters the battlefield, look at target opponent's hand. 1/1
Dark Deal 2BSorcery Each player discards all the cards in their hand, then draws that many cards minus one.
Ensnaring Bridge 3Artifact Creatures with power greater than the number of cards in your hand can't attack.
Last-Minute Chopping 1UBSorcery Ask target opponent if they remembered to get you a present. If they say yes, they put a card they own from outside the game into your hand. Otherwise, you gain control of target permanent they control.
Merfolk Seastalkers 3UCreature — Merfolk Scout Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying. 2/3
Nightmare Unmaking 3BBSorcery Choose one — • Exile each creature with power greater than the number of cards in your hand. • Exile each creature with power less than the number of cards in your hand.
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