Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Return to Battle

B · Sorcery

Return target creature card from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Dawnbringer Cleric 1WCreature — Human Cleric When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/3
Trove Warden 2WWCreature — Cat Beast Vigilance Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with mana value 3 or less from your graveyard. When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner. 3/4
Alora, Rogue Companion 3ULegendary Creature — Halfling Rogue Specialize {2} Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. 3/3
Gibbering Fiend 1RCreature — Devil When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. 2/1
Shadowfax, Lord of Horses 3RWLegendary Creature — Horse Horses you control have haste. (They can attack and {T} as soon as they come under your control.) Whenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking. 4/4
Buried Ogre 1BBBCreature — Zombie Ogre You may begin the game with Buried Ogre in your graveyard. If you do, you lose 1 life. 6/4
Toralf's Hammer 1RLegendary Artifact — Equipment Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand." Equipped creature gets +3/+0 as long as it's legendary. Equip {1}{R}
Alora, Cheerful Thief 3UULegendary Creature — Halfling Rogue Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, a creature of your choice an opponent controls perpetually gets -1/-0. 4/4
The Princess Takes Flight 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control.
Summoner's Egg 4Artifact Creature — Egg Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. 0/4
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