M:tG card similarity search
4RR · Enchantment
As long as it's your turn, each instant and sorcery card in your graveyard has flashback. Its flashback cost is equal to its mana cost.
Name | Mana | Type | Text |
---|---|---|---|
Sadistic Hypnotist | 3BB | Creature — Human Minion | Sacrifice a creature: Target player discards two cards. Activate only as a sorcery. 2/2 |
Workshop Assistant | 3 | Artifact Creature — Construct | When Workshop Assistant dies, return another target artifact card from your graveyard to your hand. 1/2 |
Heal the Scars | 3G | Instant | Regenerate target creature. You gain life equal to that creature's toughness. |
Othelm, Sigardian Outcast | 1GW | Legendary Creature — Human | {2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped. Friends forever (You can have two commanders if both have friends forever.) 2/2 |
The Ruinous Powers | 2BR | Enchantment | At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value. |
Slithermuse | 2UU | Creature — Elemental | When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3 |
Spy Kit | 2 | Artifact — Equipment | Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. Equip {2} |
Oathsworn Vampire | 1B | Creature — Vampire Knight | Oathsworn Vampire enters the battlefield tapped. You may cast Oathsworn Vampire from your graveyard if you gained life this turn. 2/2 |
This Town Ain't Big Enough | 4U | Instant | This spell costs {3} less to cast if it targets a permanent you control. Return up to two target nonland permanents to their owners' hands. |
Union of the Third Path | 2W | Instant | Draw a card, then you gain life equal to the number of cards in your hand. |