Card Codex

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17 May 2024: Card library updated.

Return the Past

4RR · Enchantment

As long as it's your turn, each instant and sorcery card in your graveyard has flashback. Its flashback cost is equal to its mana cost.

Similar cards

Color identity:
NameManaTypeText
Back in Town X2BSorcery Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Thresher Lizard 2RCreature — Lizard Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand. 3/2
Mascot Interception 3RSorcery This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Pit of Offerings Land — Cave Pit of Offerings enters the battlefield tapped. When Pit of Offerings enters the battlefield, exile up to three target cards from graveyards. {T}: Add {C}. {T}: Add one mana of any of the exiled cards' colors.
Ichor Aberration 1UBCreature — Phyrexian Horror Flying, Defender As long as Ichor Aberration's power is 7 or greater, it can attack as though it didn't have defender. Whenever you proliferate, if Ichor Aberration is in your graveyard or on the battlefield, Ichor Aberration perpetually gets +1/+1. You may cast it from your graveyard this turn. 3/3
Ghoul's Feast 1BInstant Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Phoenix of Ash 1RRCreature — Phoenix Flying, haste {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Phoenix of Ash escapes with a +1/+1 counter on it. 2/2
Kumena's Speaker GCreature — Merfolk Shaman Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island. 1/1
Temporary Insanity 3RInstant Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Myth Unbound 2GEnchantment Your commander costs {1} less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card.
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