M:tG card similarity search
2G · Sorcery
Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
| Name | Mana | Type | Text |
|---|---|---|---|
| Aphemia, the Cacophony | 1B | Legendary Enchantment Creature — Harpy | Flying At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. 2/1 |
| Bounty of the Deep | 2U | Sorcery | If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards. |
| Curfew | U | Instant | Each player returns a creature they control to its owner's hand. |
| Valakut Exploration | 2R | Enchantment | Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent. |
| Fool's Tome | 4 | Artifact | {2}, {T}: Draw a card. Activate only if you have no cards in hand. |
| Stand or Fall | 3R | Enchantment | At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn. |
| Hex, Kellan's Companion | 1G | Legendary Creature — Dog | Haste Whenever you cast an Adventure spell, if Hex, Kellan's Companion is on the battlefield or in exile, it perpetually gets +1/+1. Then if it's on the battlefield, exile it with a fetch counter on it. Whenever you cast a spell from exile, if Hex is in exile with a fetch counter on it, put it onto the battlefield. 1/1 |
| Rift Sower | 2G | Creature — Elf Druid | {T}: Add one mana of any color. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 1/3 |
| Lifelace | G | Instant | Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) |
| Brass's Tunnel-Grinder | 2R | Legendary Artifact | When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.) |