M:tG card similarity search
3RW · Sorcery
Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.
| Name | Mana | Type | Text |
|---|---|---|---|
| Renata, Called to the Hunt | 2GG | Legendary Enchantment Creature — Demigod | Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters the battlefield with an additional +1/+1 counter on it. */3 |
| Triarch Stalker | 3BB | Artifact Creature — Necron | Targeting Relay — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player have menace. 4/5 |
| Caravan Escort | W | Creature — Human Knight | Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 2/2 LEVEL 5+ 5/5 First strike 1/1 |
| Heartfire | 1R | Instant | As an additional cost to cast this spell, sacrifice a creature or planeswalker. Heartfire deals 4 damage to any target. |
| Sarevok the Usurper | 3B | Legendary Creature — Human Knight | Specialize {3} At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 3/3 |
| Stitched Drake | 1UU | Creature — Zombie Drake | As an additional cost to cast this spell, exile a creature card from your graveyard. Flying 3/4 |
| Thran Forge | 3 | Artifact | {2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types. |
| Flesh Allergy | 2BB | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses life equal to the number of creatures that died this turn. |
| Flameborn Hellion | 5R | Creature — Hellion | Haste Flameborn Hellion attacks each combat if able. 5/4 |
| Loxodon Sergeant | 3W | Creature — Elephant Soldier | Vigilance When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn. 3/3 |