Card Codex

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17 May 2024: Card library updated.

Restoration Specialist

1W · Creature — Dwarf Artificer

{W}, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand. 2/1

Similar cards

Color identity:
NameManaTypeText
Banishing Coils 2WInstant — Adventure Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)
Ironwright's Cleansing 2WSorcery Exile target artifact or enchantment.
Revoke Existence 1WSorcery Exile target artifact or enchantment.
Reckless Reveler 1RCreature — Satyr {R}, Sacrifice Reckless Reveler: Destroy target artifact. 2/1
Teferi, Who Slows the Sunset 2WULegendary Planeswalker — Teferi [+1]: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life. [−2]: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. [−7]: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step." Loyalty 4
Dwarven Song RInstant One or more target creatures become red until end of turn.
One Last Job 2WSorcery Spree (Choose one or more additional costs.) + {2} — Return target creature card from your graveyard to the battlefield. + {1} — Return target Mount or Vehicle card from your graveyard to the battlefield. + {1} — Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control.
Sewerdreg 3BBCreature — Spirit Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Sacrifice Sewerdreg: Exile target card from a graveyard. 3/3
Scrivener 4UCreature — Human Wizard When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. 2/2
Heaven's Gate WInstant One or more target creatures become white until end of turn.
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