M:tG card similarity search
1G · Instant
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Name | Mana | Type | Text |
---|---|---|---|
Family's Favor | 2G | Enchantment | Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.) |
Archway Angel | 5W | Creature — Angel | Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4 |
Totem Speaker | 4G | Creature — Elf Druid | Whenever a Beast enters the battlefield, you may gain 3 life. 3/3 |
Serrated Scorpion | B | Creature — Scorpion | When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life. 1/2 |
High Market | Land | {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life. | |
Coalhauler Swine | 4RR | Creature — Boar Beast | Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. 4/4 |
Bloodcrazed Goblin | R | Creature — Goblin Berserker | Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn. 2/2 |
Enatu Golem | 6 | Artifact Creature — Golem | When Enatu Golem dies, you gain 4 life. 3/5 |
Grasping Thrull | 3WB | Creature — Thrull | Flying When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. 3/3 |
Sword of Hours | 2 | Artifact — Equipment | Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |