Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Resolute Archangel

5WW · Creature — Angel

Flying When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total. 4/4

Similar cards

Color identity:
NameManaTypeText
King Macar, the Gold-Cursed 2BBLegendary Creature — Human Noble Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") 2/3
Ride Guide 4WCreature — Human Employee When Ride Guide enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 4/4
Geothermal Kami 3GCreature — Spirit When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life. 4/3
Blinkmoth Nexus Land {T}: Add {C}. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Ensouled Scimitar 3Artifact — Equipment {3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) Equipped creature gets +1/+5. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Phantom Beast 3UCreature — Illusion Beast When Phantom Beast becomes the target of a spell or ability, sacrifice it. 4/5
Mournful Zombie 2BCreature — Zombie {W}, {T}: Target player gains 1 life. 2/1
Mistform Warchief 2UCreature — Illusion Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast. {T}: Mistform Warchief becomes the creature type of your choice until end of turn. 1/3
Arcades, the Strategist 1GWULegendary Creature — Elder Dragon Flying, vigilance Whenever a creature with defender enters the battlefield under your control, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. 3/5
Odious Witch Creature — Human Warlock Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. 3/3
Page 184