M:tG card similarity search
6GGG · Sorcery
Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Seafloor Debris | Land | Seafloor Debris enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Seafloor Debris: Add one mana of any color. | |
Timberland Ruins | Land | Timberland Ruins enters the battlefield tapped. {T}: Add {G}. {T}, Sacrifice Timberland Ruins: Add one mana of any color. | |
Holy Justiciar | 3W | Creature — Human Cleric | {2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. 2/1 |
Slimy Kavu | 2R | Creature — Kavu | {T}: Target land becomes a Swamp until end of turn. 2/2 |
Drana's Chosen | 3B | Creature — Vampire Shaman Ally | Cohort — {T}, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token. 2/2 |
Lorehold Excavation | RW | Enchantment | At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.) {5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token. |
Progenitus | WWUUBBRRGG | Legendary Creature — Hydra Avatar | Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. 10/10 |
Arjun, the Shifting Flame | 4UR | Legendary Creature — Sphinx Wizard | Flying Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. 5/5 |
Arcbound Reclaimer | 4 | Artifact Creature — Golem | Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Aetherborn Marauder | 3B | Creature — Aetherborn Rogue | Flying, lifelink When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. 2/2 |