M:tG card similarity search
3 · Snow Artifact
{T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."
| Name | Mana | Type | Text |
|---|---|---|---|
| Lantern-Lit Graveyard | Land | {T}: Add {C}. {T}: Add {B} or {R}. Lantern-Lit Graveyard doesn't untap during your next untap step. | |
| Mogg Hollows | Land | {T}: Add {C}. {T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step. | |
| Pinecrest Ridge | Land | {T}: Add {C}. {T}: Add {R} or {G}. Pinecrest Ridge doesn't untap during your next untap step. | |
| Rootwater Depths | Land | {T}: Add {C}. {T}: Add {U} or {B}. Rootwater Depths doesn't untap during your next untap step. | |
| Thalakos Lowlands | Land | {T}: Add {C}. {T}: Add {W} or {U}. Thalakos Lowlands doesn't untap during your next untap step. | |
| Tranquil Garden | Land | {T}: Add {C}. {T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step. | |
| Vec Townships | Land | {T}: Add {C}. {T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step. | |
| Waterveil Cavern | Land | {T}: Add {C}. {T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step. | |
| Katsumasa, the Animator | 2UU | Legendary Creature — Moonfolk Artificer | Flying {2}{U}: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn. At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts. 3/3 |
| Consecrated by Blood | 2BB | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |