Card Codex

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17 May 2024: Card library updated.

Repel the Abominable

1W · Instant

Prevent all damage that would be dealt this turn by non-Human sources.

Similar cards

Color identity:
NameManaTypeText
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Pixie Guide 1UCreature — Faerie Flying Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. 1/3
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Loxodon Smiter 1GWCreature — Elephant Soldier This spell can't be countered. If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard. 4/4
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Vexing Beetle 4GCreature — Insect This spell can't be countered. Vexing Beetle gets +3/+3 as long as no opponent controls a creature. 3/3
Aquatic Incursion 3UEnchantment When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn.
Underworld Cerberus 3BRCreature — Dog Underworld Cerberus can't be blocked except by three or more creatures. Cards in graveyards can't be the targets of spells or abilities. When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand. 6/6
Puresteel Angel 8Artifact Creature — Angel Flying, indestructible When Puresteel Angel enters the battlefield, exile all artifacts that aren't colorless. Whenever Puresteel Angel deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem." 4/4
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