M:tG card similarity search
2G · Sorcery
Draft a card from Relics of the Rubblebelt's spellbook twice, then put one of those cards onto the battlefield tapped.
| Name | Mana | Type | Text |
|---|---|---|---|
| Lembas | 2 | Artifact — Food | When Lembas enters the battlefield, scry 1, then draw a card. {2}, {T}, Sacrifice Lembas: You gain 3 life. When Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library. |
| Charmed Pendant | 4 | Artifact | {T}, Mill a card: For each colored mana symbol in the milled card's mana cost, add one mana of that color. Activate only as an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B}.) |
| Herald's Reveille | U | Sorcery | Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead. |
| Mindstorm Crown | 3 | Artifact | At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you. |
| Restless Spire | Land | Restless Spire enters the battlefield tapped. {T}: Add {U} or {R}. {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. Whenever Restless Spire attacks, scry 1. | |
| A-Thousand-Faced Shadow | U | Creature — Human Ninja | Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Flying When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking. 1/1 |
| Stensia Innkeeper | 3R | Creature — Vampire | When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. 3/3 |
| The Ancient One | UB | Legendary Creature — Spirit God | Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard. {2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value. 8/8 |
| Nurturing Pixie | W | Creature — Faerie Rogue | Flying When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie. 1/1 |
| Cyclopean Tomb | 4 | Artifact | {2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep. When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb. |