Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Relic Sloth

3RW · Creature — Sloth Beast

Vigilance Menace (This creature can't be blocked except by two or more creatures.) 4/4

Similar cards

Color identity:
NameManaTypeText
Jadelight Ranger 1GGCreature — Merfolk Scout Ranger When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) 2/1
Necrotic Ooze 2BBCreature — Ooze As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. 4/3
Trudge Garden 2GEnchantment Whenever you gain life, you may pay {2}. If you do, create a 4/4 green Fungus Beast creature token with trample.
Tilonalli's Knight 1RCreature — Human Knight Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn. 2/2
Hollowsage 3BCreature — Merfolk Wizard Whenever Hollowsage becomes untapped, you may have target player discard a card. 2/2
Ridgescale Tusker 3GGCreature — Pangolin Beast When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control. 5/5
Bone Miser 4BCreature — Zombie Wizard Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add {B}{B}. Whenever you discard a noncreature, nonland card, draw a card. 4/4
Elturel Survivors 3RCreature — Tiefling Peasant Trample, myriad As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls. 0/4
Lim-Dûl's Paladin 2BRCreature — Human Knight Trample At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. 0/3
O-Naginata 1Artifact — Equipment O-Naginata can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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