M:tG card similarity search
2R · Creature — Goblin Rogue
Haste Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you." 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Form of the Squirrel | G | Enchantment | As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield. Creatures can't attack you. You have shroud. You can't cast spells. |
| Mindblade Render | 1B | Creature — Azra Warrior | Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life. 1/3 |
| Citanul Hierophants | 3G | Creature — Human Druid | Creatures you control have "{T}: Add {G}." 3/2 |
| Bludgeon Brawl | 2R | Enchantment | Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value. |
| Otharri, Suns' Glory | 3RW | Legendary Creature — Phoenix | Flying, lifelink, haste Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have. {2}{R}{W}, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped. 3/3 |
| In the Darkness Bind Them | 2UBR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you. IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you. |
| Blood Cultist | 1BR | Creature — Human Wizard | {T}: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist. 1/1 |
| Throwing Knife | 2 | Artifact — Equipment | Equipped creature gets +2/+0. Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Armor Sliver | 2W | Creature — Sliver | All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." 2/2 |
| Barbed Sliver | 2R | Creature — Sliver | All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn." 2/2 |