M:tG card similarity search
3 · Artifact Creature — Golem
Relic Golem can't attack or block unless an opponent has eight or more cards in their graveyard. {2}, {T}: Target player mills two cards. (They put the top two cards of their library into their graveyard.) 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Bria, Riptide Rogue | 2UR | Legendary Creature — Otter Rogue | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) Whenever you cast a noncreature spell, target creature you control can't be blocked this turn. 3/3 |
| Thijarian Witness | 1G | Creature — Alien Cleric | Flash Bear Witness — Whenever another creature dies, if it was attacking or blocking alone, exile it and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 0/4 |
| Sheoldred, Whispering One | 5BB | Legendary Creature — Phyrexian Praetor | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature. 6/6 |
| Cling to Dust | B | Instant | Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
| Echoing Return | B | Sorcery | Return target creature card and all other cards with the same name as that card from your graveyard to your hand. |
| Risk Factor | 2R | Instant | Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
| Corsairs of Umbar | 3U | Creature — Human Pirate | {2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn. Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 3/3 |
| Deepmuck Desperado | 2U | Creature — Homarid Mercenary | Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/4 |
| Blue Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent. |
| Krothuss, Lord of the Deep | Legendary Creature — Kraken Horror | Flying Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead. 3/5 |