M:tG card similarity search
1BB · Enchantment — Aura
Enchant artifact Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."
Name | Mana | Type | Text |
---|---|---|---|
Division Table | Artifact — Contraption | Whenever you crank Division Table, target player loses 2 life. | |
Maggot Carrier | B | Creature — Zombie | When Maggot Carrier enters the battlefield, each player loses 1 life. 1/1 |
Parasitic Impetus | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life. |
In Too Deep | UU | Enchantment — Aura | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant creature, planeswalker, or Clue Enchanted permanent is a colorless Clue artifact with "{2}, Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.) |
Mordor Muster | 1B | Sorcery | You draw a card and you lose 1 life. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
Marauding Blight-Priest | 2B | Creature — Vampire Cleric | Whenever you gain life, each opponent loses 1 life. 3/2 |
Bleak Coven Vampires | 3BB | Creature — Vampire Warrior | Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. 4/3 |
Okiba Reckoner Raid | B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent loses 1 life and you gain 1 life. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Hag of Mage's Doom | 2B | Creature — Hag Warlock | Warlocks you control have "Ward—Pay 2 life." 2/2 |
Havoc Festival | 4BR | Enchantment | Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up. |