Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Relic Bane

1BB · Enchantment — Aura

Enchant artifact Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."

Similar cards

Color identity:
NameManaTypeText
Zuran Orb 0Artifact Sacrifice a land: You gain 2 life.
Aethersquall Ancient 5UUCreature — Leviathan Flying At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate only as a sorcery. 6/6
Rune of Might 1GEnchantment — Aura Rune Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Jaheira, Harper Emissary 1GLegendary Creature — Human Elf Druid Specialize {2} Hexproof from artifacts and enchantments 2/3
Tomb of the Spirit Dragon Land {T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control.
Touch of Moonglove BInstant Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Flameheart Werewolf Creature — Werewolf Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. 3/2
Prophecy WSorcery Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles. Draw a card at the beginning of the next turn's upkeep.
Basal Sliver 2BCreature — Sliver All Slivers have "Sacrifice this permanent: Add {B}{B}." 2/2
Mystic Barrier 4WEnchantment When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right. Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
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