Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reiterate

1RR · Instant

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy.

Similar cards

Color identity:
NameManaTypeText
Clever Conjurer 2UCreature — Gnome Wizard Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery. 2/3
Cunning Bandit 1RRCreature — Human Warrior Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. 2/2
Hired Muscle 1BBCreature — Human Warrior Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. 2/2
Urborg Mindsucker 2BCreature — Horror {B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate only as a sorcery. 2/2
Diamond Mare 2Artifact Creature — Horse As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. 1/3
Opportunistic Dragon 2RRCreature — Dragon Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. 4/3
Yusri, Fortune's Flame 1URLegendary Creature — Efreet Flying Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. 2/3
Prism Ring 1Artifact As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.
Wake to Slaughter 3BRSorcery Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. Flashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Broken Concentration 1UUInstant Counter target spell. Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Page 177