M:tG card similarity search
1G · Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Hero's Heirloom | 2 | Artifact — Equipment | Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip {2} |
| Tormentor's Trident | 2 | Artifact — Equipment | Equipped creature gets +3/+0 and attacks each combat if able. Equip {3} |
| Tome Anima | 3U | Creature — Spirit | Tome Anima can't be blocked as long as you've drawn two or more cards this turn. 3/3 |
| Vampiric Sliver | 3B | Creature — Sliver | All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature." 3/3 |
| Ashmouth Blade | Artifact — Equipment | Equipped creature gets +3/+3 and has first strike. Equip {3} | |
| No-Dachi | 2 | Artifact — Equipment | Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Spear of the General | Hero Artifact — Equipment | Equipped creature gets +2/+0 and has first strike. Equip {2} | |
| Viridian Claw | 2 | Artifact — Equipment | Equipped creature gets +1/+0 and has first strike. Equip {1} |
| Seedling Charm | G | Instant | Choose one — • Return target Aura attached to a creature to its owner's hand. • Regenerate target green creature. • Target creature gains trample until end of turn. |
| Ghost Ship | 2UU | Creature — Spirit | Flying {U}{U}{U}: Regenerate Ghost Ship. 2/4 |