Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Regeneration

1G · Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Similar cards

Color identity:
NameManaTypeText
Emerald Charm GInstant Choose one — • Untap target permanent. • Destroy target non-Aura enchantment. • Target creature loses flying until end of turn.
Jolrael's Centaur 1GGCreature — Centaur Archer Shroud (This creature can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2
Purge 1WInstant Destroy target artifact creature or black creature. It can't be regenerated.
Dark Banishing 2BInstant Destroy target nonblack creature. It can't be regenerated.
Malice 3BInstant Destroy target nonblack creature. It can't be regenerated.
Terror 1BInstant Destroy target nonartifact, nonblack creature. It can't be regenerated.
Autumn-Tail, Kitsune Sage Legendary Creature — Fox Wizard {1}: Attach target Aura attached to a creature to another creature. 4/5
Security Blockade 2WEnchantment — Aura Enchant land When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance. Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
Expunge 2BInstant Destroy target nonartifact, nonblack creature. It can't be regenerated. Cycling {2} ({2}, Discard this card: Draw a card.)
Open the Omenpaths 2RInstant Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn.
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