M:tG card similarity search
3RR · Sorcery
Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Name | Mana | Type | Text |
---|---|---|---|
Fire Prophecy | 1R | Instant | Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card. |
Call to Heel | 1U | Instant | Return target creature to its owner's hand. Its controller draws a card. |
A-Sand Augury | 1U | Sorcery — Adventure | Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.) |
Deliberate | 1U | Instant | Scry 2, then draw a card. |
Introduction to Prophecy | 3 | Sorcery — Lesson | Scry 2, then draw a card. |
Opt | U | Instant | Scry 1. Draw a card. |
Preordain | U | Sorcery | Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) |
Sand Augury | 1U | Sorcery — Adventure | Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.) |
Body of Knowledge | 3UU | Creature — Avatar | Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever Body of Knowledge is dealt damage, draw that many cards. */* |
Growth Spiral | GU | Instant | Draw a card. You may put a land card from your hand onto the battlefield. |