Card Codex

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17 May 2024: Card library updated.

Red Scarab

W · Enchantment — Aura

Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.

Similar cards

Color identity:
NameManaTypeText
Ashmouth Blade Artifact — Equipment Equipped creature gets +3/+3 and has first strike. Equip {3}
No-Dachi 2Artifact — Equipment Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Spear of the General Hero Artifact — Equipment Equipped creature gets +2/+0 and has first strike. Equip {2}
Viridian Claw 2Artifact — Equipment Equipped creature gets +1/+0 and has first strike. Equip {1}
Careful Cultivation 2GEnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}." Channel — {1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}."
Curse of Clinging Webs 2GEnchantment — Aura Curse Enchant player Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.
Nexus Wardens 2GCreature — Satyr Archer Reach Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life. 1/4
Goma Fada Vanguard 1RCreature — Human Warrior Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn. 2/2
Marsh Goblins BRCreature — Goblin Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1
Rowan's Battleguard 3RCreature — Human Knight First strike As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0. 3/3
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