Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Recover

2B · Sorcery

Return target creature card from your graveyard to your hand. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Dovin's Acuity 1WUEnchantment When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card. Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand.
Rift Legendary Land Before drawing your hand, you may start the game with Rift in your opening hand. If you do, draw one fewer card. (Mulligans continue as normal.) Rift enters the battlefield tapped. {T}: Add {C}.
World Breaker 6GCreature — Eldrazi Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.) 5/7
Runed Servitor 2Artifact Creature — Construct When Runed Servitor dies, each player draws a card. 2/2
Reanimate BSorcery Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
Wirewood Savage 2GCreature — Elf Whenever a Beast enters the battlefield, you may draw a card. 2/2
To Arms! 1WInstant Untap all creatures you control. Draw a card.
Extraction Specialist 2WCreature — Human Rogue Lifelink When Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. 3/2
Deadly Cover-Up 3BBSorcery As an additional cost to cast this spell, you may collect evidence 6. Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Punishing Fire 1RInstant Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.
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