M:tG card similarity search
1W · Sorcery
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
Name | Mana | Type | Text |
---|---|---|---|
Denizen of the Deep | 6UU | Creature — Serpent | When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. 11/11 |
Master Transmuter | 3U | Artifact Creature — Human Artificer | {U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. 1/2 |
Voracious Typhon | 2GG | Creature — Snake Beast | Escape—{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Voracious Typhon escapes with three +1/+1 counters on it. 4/4 |
Mandible Justiciar | 1W | Artifact Creature — Phyrexian Cleric | Lifelink Whenever another artifact enters the battlefield under your control, Mandible Justiciar gets +1/+1 until end of turn. 2/1 |
M'Odo, the Gnarled Oracle | BUG | Legendary Creature — Zombie Elf Wizard | Eminence — {X}, Discard a card: Target player reveals cards from the top of their library until they reveal a creature card with converted mana cost X or less. Put that card onto the battlefield under your control, then that player shuffles the rest into their library. Activate this ability only if M'Odo, the Gnarled Oracle is on the battlefield or in the command zone. 0/3 |
Skatewing Spy | 3U | Creature — Vedalken Rogue Mutant | {5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has flying. 2/3 |
Revive the Fallen | 1B | Sorcery | Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Rise of the Dark Realms | 7BB | Sorcery | Put all creature cards from all graveyards onto the battlefield under your control. |
Benalish Lancer | 2W | Creature — Human Knight | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike. 2/2 |
Displacer Beast | 2U | Creature — Cat Beast | When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Displacement — {3}{U}: Return Displacer Beast to its owner's hand. 3/2 |