Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reclaiming Vines

2GG · Sorcery

Destroy target artifact, enchantment, or land.

Similar cards

Color identity:
NameManaTypeText
Aquitect's Will UTribal Sorcery — Merfolk Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
A Tale for the Ages 1WEnchantment Enchanted creatures you control get +2/+2.
Blighted Burgeoning 2GEnchantment — Aura Enchant land When Blighted Burgeoning enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Aboshan's Desire UEnchantment — Aura Enchant creature Enchanted creature has flying. Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)
Awakening of Vitu-Ghazi 3GGInstant Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
Ice Cage 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
Ruin Ghost 1WCreature — Spirit {W}, {T}: Exile target land you control, then return it to the battlefield under your control. 1/1
Hurl into History 3UUInstant Counter target artifact or creature spell. Discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Slumbering Keepguard WCreature — Human Knight Whenever an enchantment enters the battlefield under your control, scry 1. {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. 1/1
Burgeoning GEnchantment Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
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