Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reclaiming Vines

2GG · Sorcery

Destroy target artifact, enchantment, or land.

Similar cards

Color identity:
NameManaTypeText
Teferi's Response 1UInstant Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. Draw two cards.
Myrsmith 1WCreature — Human Artificer Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token. 2/1
Ocular Halo 3UEnchantment — Aura Enchant creature Enchanted creature has "{T}: Draw a card." {W}: Enchanted creature gains vigilance until end of turn.
Valorous Stance 1WInstant Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.
Anzrag's Rampage 3RRSorcery Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.
Genju of the Cedars GEnchantment — Aura Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
Indomitable Might 3GEnchantment — Aura Flash Enchant creature Enchanted creature gets +3/+3. Enchanted creature's controller may have it assign its combat damage as though it weren't blocked.
Mortality Spear 2BGInstant This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent.
Howl of the Hunt 2GEnchantment — Aura Flash Enchant creature When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted creature gets +2/+2 and has vigilance.
Natural Balance 2GGSorcery Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.
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