Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reckless Impulse

1R · Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Similar cards

Color identity:
NameManaTypeText
Will, Scholar of Frost 4ULegendary Planeswalker — Will Instant and sorcery spells you cast cost {1} less to cast. [+1]: Up to one target creature has base power and toughness 0/2 until your next turn. [−3]: Draw two cards. [−7]: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token. Loyalty 4
Strata Scythe 3Artifact — Equipment Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}
Heroes of Kamigawa 1WUBLegendary Planeswalker — Kaito Wanderer Each spell you cast with a name printed in a Kamigawa expansion costs {1} less to cast. [+2]: Open up to one sealed Kamigawa booster pack and shuffle those cards into your booster pile. Look at the top four cards of your booster pile. Put two of those cards into your hand and the rest into your graveyard. [−3]: Return a creature card with a name printed in a Kamigawa expansion from your graveyard to the battlefield. Heroes of Kamigawa can be your commander. Loyalty 4
Noble Heritage 1WLegendary Enchantment — Background Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
Norin the Wary RLegendary Creature — Human Warrior When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. 2/1
Mitotic Manipulation 1UUSorcery Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.
Faerie Aerie Artifact — Contraption Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step.
Venser, the Sojourner 3WULegendary Planeswalker — Venser [+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. [−1]: Creatures can't be blocked this turn. [−8]: You get an emblem with "Whenever you cast a spell, exile target permanent." Loyalty 3
Djeru and Hazoret 2RRWLegendary Creature — Human God As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost. 5/4
Stairs to Infinity Plane — Xerex Players have no maximum hand size. Whenever you roll the planar die, draw a card. Whenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.
Page 143