Card Codex

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17 May 2024: Card library updated.

Reckless Amplimancer

1G · Creature — Elf Druid

{4}{G}: Double Reckless Amplimancer's power and toughness until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
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Civic Stalwart 3WCreature — Elephant Soldier When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Ego Erasure 2UTribal Instant — Shapeshifter Changeling (This card is every creature type.) Creatures target player controls get -2/-0 and lose all creature types until end of turn.
Valorous Charge 1WWSorcery White creatures get +2/+0 until end of turn.
Adamant Will 1WInstant Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Destined 1BInstant Target creature gets +1/+0 and gains indestructible until end of turn.
Mortal's Resolve 1GInstant Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Unlikely Aid 1BInstant Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Fall of the Hammer 1RInstant Target creature you control deals damage equal to its power to another target creature.
Candy Grapple 1BInstant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.
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