Card Codex

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17 May 2024: Card library updated.

Reaping the Rewards

W · Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) You gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Markov Purifier 1WBCreature — Vampire Cleric Lifelink At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card. 2/3
Gilded Light 1WInstant You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.)
Blitzwing, Cruel Tormentor 5BLegendary Artifact Creature — Robot More Than Meets the Eye {3}{B} (You may cast this card converted for {3}{B}.) At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing. 6/5
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Bortuk Bonerattle 4BGLegendary Creature — Troll Shaman Domain — When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand. 4/4
Necrogen Censer 3Artifact Necrogen Censer enters the battlefield with two charge counters on it. {T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life.
Sunhome Enforcer 2RWCreature — Giant Soldier Whenever Sunhome Enforcer deals combat damage, you gain that much life. {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn. 2/4
Silverquill Command 2WBSorcery Choose two — • Target creature gets +3/+3 and gains flying until end of turn. • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • Target player draws a card and loses 1 life. • Target opponent sacrifices a creature.
Keldon Necropolis Legendary Land {T}: Add {C}. {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
Apprentice Necromancer 1BCreature — Zombie Wizard {B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it. 1/1
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