Card Codex

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17 May 2024: Card library updated.

Reaping the Rewards

W · Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) You gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Archfiend of Despair 6BBCreature — Demon Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) 6/6
Murasa Plane — Zendikar Whenever a nontoken creature enters the battlefield, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Whenever chaos ensues, target land becomes a 4/4 creature that's still a land.
Iron-Heart Chimera 4Artifact Creature — Chimera Vigilance Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.) 2/2
Natural Emergence 2RGEnchantment When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.
Jodah's Codex 5Artifact Domain — {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control.
Yavimaya Sojourner 7GCreature — Treefolk Domain — This spell costs {1} less to cast for each basic land type among lands you control. 4/6
Equinox WEnchantment — Aura Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control."
Scion of the Swarm 3BBCreature — Vampire Cleric Flying Whenever you gain life, put a +1/+1 counter on Scion of the Swarm. 3/3
Erebos, Bleak-Hearted 3BLegendary Enchantment Creature — God Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn. 5/6
Barter in Blood 2BBSorcery Each player sacrifices two creatures.
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