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17 May 2024: Card library updated.

Reap the Past

XRG · Sorcery

Return X cards at random from your graveyard to your hand. Exile Reap the Past.

Similar cards

Color identity:
NameManaTypeText
Alchemist's Retrieval UInstant Cleave {1}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Return target nonland permanent [you control] to its owner's hand.
Outrageous Robbery XBBInstant Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it.
Greel, Mind Raker 3BBLegendary Creature — Horror Spellshaper {X}{B}, {T}, Discard two cards: Target player discards X cards at random. 3/3
Compelling Deterrence 1UInstant Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
Faerie Dreamthief BCreature — Faerie Warlock Flying When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. 1/1
Memory's Journey 1UInstant Target player shuffles up to three target cards from their graveyard into their library. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Bogardan Phoenix 2RRRCreature — Phoenix Flying When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it. 3/3
Shrieking Drake UCreature — Drake Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. 1/1
Shallow Grave 1BInstant Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Themberchaud 4RRRLegendary Creature — Dragon Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 5/5
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