M:tG card similarity search
X2UB · Sorcery
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
| Name | Mana | Type | Text |
|---|---|---|---|
| Temporary Truce | 1W | Sorcery | Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. |
| Truce | 2W | Instant | Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. |
| Ragamuffyn | 2B | Creature — Zombie Cleric | Hellbent — {T}, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand. 2/2 |
| Palace Jailer | 2WW | Creature — Human Soldier | When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. 2/2 |
| Neurok Familiar | 1U | Creature — Bird | Flying When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. 1/1 |
| Compound Fracture | B | Instant | Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard. |
| Sacred Rites | W | Instant | Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way. |
| Forced Fruition | 4UU | Enchantment | Whenever an opponent casts a spell, that player draws seven cards. |
| Agrus Kos, Spirit of Justice | 2RW | Legendary Creature — Spirit Detective | Double strike, vigilance Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/4 |
| Shifting Shadow | 2R | Enchantment — Aura | Enchant creature Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order." |