M:tG card similarity search
3RGW · Creature — Beast
When Realm Razer enters the battlefield, exile all lands. When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. 4/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Vampire Charmseeker | 6UB | Creature — Vampire Wizard | Assist (Another player can pay up to {6} of this spell's cost.) Flying When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. 3/4 |
| Landscaper Colos | 5W | Creature — Goat Beast | When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) 4/6 |
| Pako, Arcane Retriever | 3RG | Legendary Creature — Elemental Dog | Partner with Haldan, Avid Arcanist Haste Whenever Pako, Arcane Retriever attacks, exile the top card of each player's library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way. 3/3 |
| Consign | 1U | Instant | Return target nonland permanent to its owner's hand. |
| Disperse | 1U | Instant | Return target nonland permanent to its owner's hand. |
| Steam Clean | 1U | Sorcery — Adventure | Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.) |
| Void Snare | U | Sorcery | Return target nonland permanent to its owner's hand. |
| Lazav, Familiar Stranger | 1UB | Legendary Creature — Shapeshifter | Whenever you commit a crime, put a +1/+1 counter on Lazav, Familiar Stranger. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that card until end of turn. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/4 |
| Ardent Electromancer | 2R | Creature — Human Wizard | When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2 |
| Banish from Edoras | 4W | Sorcery | This spell costs {2} less to cast if it targets a tapped creature. Exile target creature. |