Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reality Shaping

· Phenomenon

When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)

Similar cards

Color identity:
NameManaTypeText
Shivan Wumpus 3RCreature — Beast Trample When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. 6/6
Leave in the Dust 3UInstant Return target nonland permanent to its owner's hand. Draw a card.
Nucklavee 4U/RU/RCreature — Beast When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand. When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand. 4/4
Watcher for Tomorrow 1UCreature — Human Wizard Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Watcher for Tomorrow enters the battlefield tapped. When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand. 2/1
Dinrova Horror 4UBCreature — Horror When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card. 4/4
Urborg Emissary 2BCreature — Human Wizard Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand. 3/1
Oswald Fiddlebender 1WLegendary Creature — Gnome Artificer Magical Tinkering — {W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery. 2/2
Holistic Wisdom 1GGEnchantment {2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Mind Swords 1BSorcery If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. Each player exiles two cards from their hand.
Historian's Wisdom 2GEnchantment — Aura Enchant artifact or creature When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.
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